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ATI Radeon X800 Pro 256 MB
 
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Brian Kristensen
Kurtis
ATI
Sep. 8, 2004
Splinter Cell

We have a recorded demo on "The Caspian Oil Refinery" map which is much more dependent on the graphics card than the CPU. Splinter Cell uses a shadow algorithm that takes into account the number of AI bots in the scene. In this demo, there is only one enemy towards the end, reducing the dependency on the CPU. The ocean's surface, as well as the night vision goggles, use pixel shaders which also help add additional load to the graphics card. The demo is played back as a time-demo, rendering the frames as fast as possible and spitting out the average FPS.

Splinter Cell does not support Anti-Aliasing and it was disabled during benchmarking. Anisotropic filtering was set to 8x for all of the Splinter Cell tests. For each test, the time-demo was run three times and the results were averaged.

Splinter Cell No AA / 8x AF
(Show All Graphs)
640 x 480 800 x 600 1024 x 768 1280 x 1024 1600 x 1200
ATI Radeon X800 Pro
XFX GeForce 6800 GT
PowerColor Radeon 9800 XT
Leadtek WinFast A380 Ultra
68.41
72.08
54.13
43.30
0
(FPS)
111
 
 
640 x 480 800 x 600 1024 x 768 1280 x 1024 1600 x 1200
ATI Radeon X800 Pro
XFX GeForce 6800 GT
PowerColor Radeon 9800 XT
Leadtek WinFast A380 Ultra
67.41
71.31
47.40
40.27
0
(FPS)
111
 
 
640 x 480 800 x 600 1024 x 768 1280 x 1024 1600 x 1200
ATI Radeon X800 Pro
XFX GeForce 6800 GT
PowerColor Radeon 9800 XT
Leadtek WinFast A380 Ultra
63.54
69.21
41.80
36.39
0
(FPS)
111
 
 
640 x 480 800 x 600 1024 x 768 1280 x 1024 1600 x 1200
ATI Radeon X800 Pro
XFX GeForce 6800 GT
PowerColor Radeon 9800 XT
Leadtek WinFast A380 Ultra
52.30
56.89
31.85
30.95
0
(FPS)
111
 
 
640 x 480 800 x 600 1024 x 768 1280 x 1024 1600 x 1200
ATI Radeon X800 Pro
XFX GeForce 6800 GT
PowerColor Radeon 9800 XT
Leadtek WinFast A380 Ultra
46.22
48.50
27.90
26.55
0
(FPS)
111
 
 

Here we see the 6800 GT taking a slight lead over the X800 Pro. Both the X800 Pro and 6800 GT offer a great performance increase over the last generation of cards. Both cards perform well at 1600 x 1200.

 
<< Previous
Page 9 of 13
Next >>
Page 1: Introduction
Page 2: The Card
Page 3: The Card (cont.) / The Bundle
Page 4: Test Setup
Page 5: Benchmarks: Doom 3
Page 6: Benchmarks: Half-Life 2
Page 7: Benchmarks: Far Cry
Page 8: Benchmarks: Need for Speed Underground
Page 9: Benchmarks: Splinter Cell
Page 10: Benchmarks: Call of Duty
Page 11: Image Quality
Page 12: Overclocking
Page 13: Conclusion

4 User Comments
1 - Posted by Rich on September 9, 2004 - 8:45 am

I am curious why you chose not to install SP2 for the testing. Any idea if there is a performance difference between SP1a and SP2 for XP?

2 - Posted by Brian on September 9, 2004 - 11:16 am

Testing of the cards began prior to the release of SP2. After the upcoming review of the XFX 6800 GT, the test system will have SP2 installed.

3 - Posted by Rich on September 10, 2004 - 8:42 am

Makes sense, I would be a bit interested to find out if there are any performance differences between SP1a and SP2.

4 - Posted by Brian on September 10, 2004 - 8:49 am

http://www.hardcoreware.net/reviews/review-237-1.h...

SP1 and SP2 seem to constantly switch places in different performance tests. Overall SP2 is slightly faster but definitely not noticeable unless you are comparing bench #s.

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