Razer Copperhead Laser Mouse
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Bradford Day
Brian
Razer
Dec. 15, 2005
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Conclusion
The folks at Razer have carved a niche for themselves in the PC gaming market. And what an excellent choice for specialization; virtually every PC gamer needs a mouse. For several years they have attempted to entice their target demographic with high quality mice designed for gamers by gamers. And, in most cases, they hit the mark and often set the standard. But, this is not one of those times.
The Copperhead features a well-designed laser engine. But the design and ergonomics of the mouse haven't evolved. Previous incarnations such as the Diamondback mouse should have served as launching pads to reach the next stage of refinement. Instead, it appears to me that Razer just put some new fancy guts inside last year's model. Button placement should have undergone a few more revisions before Razer released their flagship product against the likes of Logitech and Microsoft.
Luckily, all is not lost. The Copperhead is a quality gaming mouse in most respects. While I personally didn't like the feel of the more compact design, small-fisted fraggers might find their hand well suited to the shape. And I can't deny the sleek styling and handsome blue pulsing LED glow and the adjustable DPI and sensitivity switching is an infinitely useful feature. The onboard memory is a truly unique feature and could aid in the development of new and more advanced features in the future. I'd really like to see Razer put their new laser technology and flash memory technology into a more contoured and stylized ergonomic casing. With Logitech and Microsoft competing in the laser mouse market, Razer is going to have to keep carving at that niche.
Pros:
Looks cool
On-the-fly DPI resolution and sensitivity switching
Onboard memory stores up to 5 different user profiles
VERY sensitive thanks to 2,000 DPI resolution
Cons:
Button placement
Too small for my comfort
Mouse ergonomics have not evolved since Diamondback
Page 1: Introduction
Page 2: First Looks
Page 3: Testing
Page 4: Conclusion
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I4U Aug. 24, 2008 - 2:46 am
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