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ATI Radeon X1800 GTO 256MB Preview
 
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Kurtis Kronk
Brian
ATI
Mar. 9, 2006
Chronicles of Riddick



The timedemo we use to benchmark Riddick is included with the game (or at least added with one of the patches, not sure which). We use the Panoptical_01 demo with Shader_Mode 5, and the demos are run with the NoSound option to isolate the GPU as much as possible. In this timedemo, Riddick gets in a mech and smacks around some enemy soldiers and Flamingos.

Chronicles of Riddick @ 1024 x 768
(Show All Graphs)
No AA / No AF 4xAA / 8xAF
XFX 7800 GT 256 MB
ATI 1800 XT 512 MB
ATI X1800 GTO 256 MB
ATI X1600 XT 256 MB
105
84
59
53
0
FPS
120
 
 
No AA / No AF 4xAA / 8xAF
ATI 1800 XT 512 MB
XFX 7800 GT 256 MB
ATI X1800 GTO 256 MB
ATI X1600 XT 256 MB
63
59
41
30
0
FPS
120
 
 

Chronicles of Riddick @ 1600 x 1200
(Show All Graphs)
No AA / No AF 4xAA / 8xAF
XFX 7800 GT 256 MB
ATI 1800 XT 512 MB
ATI X1800 GTO 256 MB
ATI X1600 XT 256 MB
75
51
34
27
0
FPS
100
 
 
No AA / No AF 4xAA / 8xAF
XFX 7800 GT 256 MB
ATI 1800 XT 512 MB
ATI X1800 GTO 256 MB
ATI X1600 XT 256 MB
41
34
21
14
0
FPS
100
 
 

In Riddick, the tables turn and the 7800 GT takes the lead mostly, with large gaps in the No AA / No AF tests. 1024x768 with 4xAA/8xAF is barely playable on the X1800 GTO, with some lag here and there, and the X1600 XT doesn't trail far behind at 1024x768 with No AA / No AF. Riddick is a really graphics-intensive game, which is still a little surprising since the game sort of came out of nowhere.

We'd like to thank Directron.com for donating the ASUS A8N-SLI Premium Socket 939 Motherboard which we used for testing.

 
<< Previous
Page 6 of 7
Next >>
Page 1: Introduction
Page 2: The Card
Page 3: Test Setup
Page 4: Benchmarks: Half-Life 2
Page 5: Benchmarks: Quake 4
Page 6: Benchmarks: Chronicles of Riddick: Escape from Butcher Bay
Page 7: Closing Thoughts


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