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Foxconn 8800GTS 320MB Overclocking Edition
 
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Max Slowik
Kurtis
Foxconn
Mar. 27, 2007
Testing - Prey



While not as taxing as some of our DX9 titles, Prey is an important benchmark as it is one of a few OpenGL titles out there that can put pressure on a system. It uses a very heavily modified Doom 3 engine with a lot of open spaces and inventive portal-centric level designs, not to mention visceral, moving surfaces and "Spirit Walking" effects.

We've recorded our own timedemo that starts by flying an exo-suit through a huge series of tubes, a handful of portals, an aerial battle and finally some emergency sniping on foot. The settings, aside from anti-aliasing and anisotropic filtering are set as high as possible. The current version of the game is 1.3.

Prey @ 1280 x 1024
(Show All Graphs)
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
138
123
0
FPS
180
 
 
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
124
114
0
FPS
180
 
 
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
127
105
0
FPS
180
 
 

Prey @ 1600 x 1200
(Show All Graphs)
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
126
112
0
FPS
180
 
 
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
100
93
0
FPS
180
 
 
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
105
84
0
FPS
180
 
 

Prey @ 1920 x 1600
(Show All Graphs)
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
114
101
0
FPS
180
 
 
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
88
82
0
FPS
180
 
 
No AA / No AF 2xAA / 4xAF 4xAA / 8xAF
Foxconn 8800GTS 320MB
ATi X1950XT 256MB
93
73
0
FPS
180
 
 

 
<< Previous
Page 8 of 12
Next >>
Page 1: Introduction
Page 2: The Card and Bundle
Page 3: Test Setup
Page 4: Testing - HL2 Episode 1
Page 5: Testing - F.E.A.R.
Page 6: Testing - The Elder Scrolls IV: Oblivion
Page 7: Testing - Company of Heroes
Page 8: Testing - Prey
Page 9: Testing - NFSMW
Page 10: Testing - 3DMark '06
Page 11: Performance Summary
Page 12: Overclocking and Conclusion

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