Conclusion
It is an admirable goal - to create a mouse that allows one to make better use of fingers (and thumb) on the mouse hand, instead of just letting them sit there doing nothing.
Perhaps it's because I'm not nimble with my fingers that I couldn't manage to corral the mouse. Or maybe it was the wrist rest, which made my hand feel like slipping off the back of the mouse. I just couldn't get used to this mouse after over a week of use.
One thing Sandio might be missing with this mouse is that it has applicable uses outside the gaming universe. It could be used in a graphics situation, in which someone working with Photoshop would appreciate the extra inputs to do things like toggle and select layers, change the opacity and size of a brush, and so on. While I'm not skilled with Photoshop, I can certainly see how the extra inputs could be of use. And, typically, you don't need to be as fast with the mouse in Photoshop as you are in a game, so some of the ergonomic problems I noticed while trying to use multiple HATs at once could disappear.
Pro
Innovative ideas
Could work well with 2D and 3D graphics applications
Wrist rest is detachable without tools
Con
Ergonomics (or lack thereof)
Odd driver mechanics (separate program for the profile, manual profile activation)
Heavier than most gaming mice
Add Comment
To add a comment without being a member, you may omit the password field, but you must enter your name (or nickname) along with your comment. * Denotes required fields.