While not as taxing as some of our DX9 titles, Prey is an important benchmark as it is one of a few OpenGL games out there that can put pressure on a system. It uses a very heavily modified Doom 3 engine with a lot of open spaces and inventive portal-centric level designs, not to mention visceral, moving surfaces and "Spirit Walking" effects.
We've recorded our own timedemo that starts by flying an exo-suit through a huge series of tubes, a handful of portals, an aerial battle and finally some emergency sniping on foot. The settings, aside from anti-aliasing and anisotropic filtering, are set as high as possible. The current version of the game is 1.3.
Prey @ 1280x1024 (Show All Graphs)(Collapse Graphs)
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
ATI HD 2600 XT
ATI HD 2600 Pro
Albatron 8600 GT
Gigabyte HD 2600 Pro
ATI HD 2400 XT
85
70
70
69
35
0
FPS (higher is better)
100
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
Albatron 8600 GT
ATI HD 2600 XT
Gigabyte HD 2600 Pro
ATI HD 2600 Pro
ATI HD 2400 XT
53
47
35
35
23
0
FPS (higher is better)
100
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
Albatron 8600 GT
ATI HD 2600 XT
Gigabyte HD 2600 Pro
ATI HD 2600 Pro
ATI HD 2400 XT
52
42
31
31
0
0
FPS (higher is better)
100
Prey @ 1600x1200 (Show All Graphs)(Collapse Graphs)
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
ATI HD 2600 XT
Albatron 8600 GT
Gigabyte HD 2600 Pro
ATI HD 2600 Pro
ATI HD 2400 XT
62
55
43
43
29
0
FPS (higher is better)
100
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
Albatron 8600 GT
ATI HD 2600 XT
Gigabyte HD 2600 Pro
ATI HD 2600 Pro
ATI HD 2400 XT
39
37
26
26
16
0
FPS (higher is better)
100
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
Albatron 8600 GT
ATI HD 2600 XT
Gigabyte HD 2600 Pro
ATI HD 2600 Pro
ATI HD 2400 XT
38
32
23
23
0
0
FPS (higher is better)
100
Prey @ 1920x1200 (Show All Graphs)(Collapse Graphs)
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