Our Half-Life 2 Episode 1 benchmark consists of Gordon emerging into the streets to find ant lions and Combine soldiers fighting. Gordon proceeds to kill a mother ant lion and lots of baby ant lions while generally blowing up anything in the way. The gravity gun is used to push a couple of cars over ant lion dens, then some more Combine soldiers are killed. The timedemo ends after Gordon enters a small room and sets off a mine. Overall, the timedemo is representative of gameplay.
All of the in-game graphical settings were set to maximum including HDR lighting. Anti-Aliasing and Anisotropic Filtering were controlled through a batch file which changes the in-game settings. After the batch has finished running, the average frames per second for each test is output to a file. For each test, the timedemo was run three times and the results were averaged.
Half-Life 2 Episode 1 @ 1280x1024 (Show All Graphs)(Collapse Graphs)
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
ATI HD 3850 Crossfire
ATI HD 3850
PNY 8800 GTX XLR8
ASUS 8600 GT TOP
192
150
150
102
0
FPS (higher is better)
225
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
PNY 8800 GTX XLR8
ATI HD 3850 Crossfire
ATI HD 3850
ASUS 8600 GT TOP
148
140
114
84
0
FPS (higher is better)
225
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
PNY 8800 GTX XLR8
ATI HD 3850 Crossfire
ATI HD 3850
ASUS 8600 GT TOP
148
124
104
77
0
FPS (higher is better)
225
Half-Life 2 Episode 1 @ 1600x1200 (Show All Graphs)(Collapse Graphs)
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
ATI HD 3850 Crossfire
PNY 8800 GTX XLR8
ATI HD 3850
ASUS 8600 GT TOP
157
146
131
71
0
FPS (higher is better)
225
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
PNY 8800 GTX XLR8
ATI HD 3850 Crossfire
ATI HD 3850
ASUS 8600 GT TOP
141
99
83
56
0
FPS (higher is better)
225
NoAA/NoAF
2xAA/4xAF
4xAA/8xAF
PNY 8800 GTX XLR8
ATI HD 3850 Crossfire
ATI HD 3850
ASUS 8600 GT TOP
138
88
73
50
0
FPS (higher is better)
225
Half-Life 2 Episode 1 @ 1920x1200 (Show All Graphs)(Collapse Graphs)
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