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ZOTAC GeForce 9500 GT AMP! 512MB
 
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Published:
Max Slowik
Brian
Zotac
Feb. 5, 2009
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Video, Power, and Overclocking


HQV
Standard Definition
Zotac GeForce 9500 GT 512MB
Sapphire Radeon HD 4670 512MB
Zotac GeForce 9800 GT 512MB AMP!
Chaintech GeForce 9600 GT 512MB
130
130
128
128
0
Score (130 = highest)
149.5
 
 

HQV
High Definition
Zotac GeForce 9800 GT 512MB AMP!
Zotac GeForce 9500 GT 512MB
Sapphire Radeon HD 4670 512MB
Chaintech GeForce 9600 GT 512MB
100
100
100
95
0
Score (100 = highest)
115
 
 

This card is good at video playback, which is definitely an improvement over previous generations of hardware, but it's still not a hundred percent. I wouldn't put this in an HTPC, since, why, even integrated graphics can be expected to do this well or better with video.


Power Consumption
(Show All Graphs)
Idle Load
Sapphire Radeon HD 4670 512MB
Zotac GeForce 9500 GT 512MB
Chaintech GeForce 9600 GT 512MB
Zotac GeForce 9800 GT 512MB AMP!
25
27
39
48
0
Watts (lower is better)
101.2
 
 
Idle Load
Zotac GeForce 9500 GT 512MB
Sapphire Radeon HD 4670 512MB
Chaintech GeForce 9600 GT 512MB
Zotac GeForce 9800 GT 512MB AMP!
45
48
67
88
0
Watts (lower is better)
101.2
 
 

I guess this is a win. Yes, this card draws an amount of power that would have a hard time charging a light bulb. But again, I'm going to play the integrated graphics card, and point out that this power draw is infinitely greater than no additional power.

At the very least, this card is quiet. Even while loaded it's very cool and makes practically no noise. It's hard drive quiet.


Overclocking
(Show All Graphs)
GPU Memory
Overclocked
Stock
661
600
0
MHz (higher is better)
1207.5
 
 
GPU Memory
Overclocked
Stock
1050
900
0
MHz (higher is better)
1207.5
 
 

At a first glance, overclocking is, I suppose, impressive. Something tells me that the buyer of this card is not going to overclock it.

One funny thing is that the website lists this card as having a core speed of 550MHz, where this card plainly has a 600MHz GPU. It hit 650 when I overclocked it.

 
<< Previous
Page 4 of 5
Next >>
Page 1: Introduction, Specifications & Test Setup
Page 2: DirectX 10 Titles
Page 3: DX9, OpenGL, and Synthetics
Page 4: Video, Power, and Overclocking
Page 5: Conclusion


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