ZOTAC GeForce 9500 GT AMP! 512MB
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Author:
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Max Slowik
Brian
Zotac
Feb. 5, 2009
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Introduction
Every generation of video card gets its low-end. When ATI released their first part entry-level, part mainstream 4000-series cards, the HD 4600s, they painted a picture of creating cheap cards that could actually play current games. But then they followed it up with the 4550, and things went back to normal. NVIDIA, faced with the same conditions, went and decidedly did the same thing.
On paper and in tests, the 9500 GT is half a 9600 GT--there's a lot missing in that last 100. It's got half the shaders (32) half the ROPs (8) and half the bandwidth (128-bit). Adding insult to injury, everything is clocked lower; GPU, memory, even the shaders are slower. It's more like two-fifths a 9600.

Why am I telling you this? Because I don't want you to buy a 9500 GT. Seriously, don't buy it or even an ATI card for the same price. Even at minimum wage, you're minutes away from being able to buy a 9600 GT, and if you don't care about games you're plenty covered by integrated video.
Maybe that's not completely fair. The card is, in fact, capable of playing games, at low-ish resolutions, without much or any anti-aliasing... If you in a position where you were happy with your 7600 or 8600, or for that matter, 1600, and have to get a replacement toot sweet, then sure. Get this, you'll be happy. Everyone else, you might as well keep these results in mind when you want to convince someone to get a better card.
The Card & Bundle
This little card is simple and clean. It's got a smaller heatsink and no auxiliary power connections. It's got two DVI connectors and comes with a VGA adapter, a video break-out cable, some thin documentation and a driver CD.

Oddly enough, the card I have doesn’t have the same specifications of the 9500 GT Zone listed on the Zotac website. Mine reports a 50MHz GPU frequency bump, up to 600MHz. The card also has 512 MB of GDDR3 memory clocked at 1600MHz, a 1350 MHz shader clock speed and supports resolutions up to 2560 x 1600. It supports Direct X 10 and OpenGL 2.0.

Video Card Specifications
Manufacturer’s Website
Interface: PCI Express x16
Chipset Manufacturer: NVIDIA
GPU: GeForceŽ 9500 GT
Core clock: 550MHz
Stream Processors: 32
Shader Clock: 1350 MHz
Memory Clock: 1600MHz
Memory Size: 512MB
Memory Interface: 128-bit
Memory Type: GDDR3
3D API: DirectX 10, OpenGL 2.0
Ports: DVI 2 TV-Out HDTV / S-Video / Composite Out
VIVO: No
General Tuner: None
RAMDAC: 400 MHz
Max Resolution: 2560 x 1600
RoHS Compliant: Yes
SLI Supported: Yes
Cooler With Fan
Dual-Link DVI Supported: Yes
Certified for Windows Vista
Test Setup
In this review, we'll be comparing the Zotac 9500 GT Zone to:
A Sapphire Radeon HD 4670
A Chaintech GeForce 9600 GT
A ZOTAC GeForce 9800 GT AMP!
Test Computer Specifications
Intel Core 2 Duo E8400 3GHz
Asus Rampage Formula (Sponsored by Asus)
2GB Crucial Ballistix Tracer DDR2 800 @ 4-4-4-12 (Sponsored by Crucial)
Thermaltake Toughpower 1000 (Sponsored by Thermaltake)
Windows Vista Ultimate x64 (Sponsored by Microsoft)
Page 1: Introduction, Specifications & Test Setup
Page 2: DirectX 10 Titles
Page 3: DX9, OpenGL, and Synthetics
Page 4: Video, Power, and Overclocking
Page 5: Conclusion
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Fidgit Oct. 27, 2009 - 11:10 pm
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