Brian
12-04-2008, 11:16 PM
StarCraft 2 Out 1st Quarter Next Year? (http://www.thetechlounge.com/news/13395/StarCraft-2-Out-1st-Quarter-Next-Year/)
"[image]
<a target="_blank" href="http://en.wikipedia.org/wiki/StarCraft_II">Wikipedia</a>
The development of StarCraft II was announced on May 19, 2007, at the Blizzard Worldwide Invitational in Seoul, South Korea.[28][29] StarCraft II is being developed, under the codename Medusa,[30] for concurrent release on Windows XP, Windows Vista and Mac OS X. Blizzard has not yet announced a release date.[12] Development on the game began in 2003, shortly after Warcraft III: The Frozen Throne was released.[31]
StarCraft II will support the DirectX 9 (Pixel shader 2.0) software and will be fully compatible with DirectX 10 as well, although the development team has not yet decided whether to add exclusive DirectX 10 graphic effects.[1] The Mac client will use OpenGL. The game will also feature the Havok physics engine,[1][32] which allows for more realistic environmental elements such as "debris rolling down a ramp".[28] Additionally, there are plans to implement VoIP into the game.[33]
Since the announcement, fans have also been able to participate in the development of StarCraft II through feedback and questions on fansites and forums. Periodically, Blizzard Entertainment provides Q&A batches, web pages about the units, buildings, and lore, podcasts (titled "BlizzCast"), and posts from Blizzard employees on forums.[34]
This being just an image leaked to a forum, I decided to pull a quote from Wikipedia, if anything, just to make the game sound really, really boring, and not at all addictive. In any case, hang on to a little bit of gift certificate come December just sos you can guarantee at least a third of a game and repeat humiliation at the hands of dedicated school children."
Read full story here (http://pricewatch.vr-zone.com/previewarticle.php?q=6286)
"[image]
<a target="_blank" href="http://en.wikipedia.org/wiki/StarCraft_II">Wikipedia</a>
The development of StarCraft II was announced on May 19, 2007, at the Blizzard Worldwide Invitational in Seoul, South Korea.[28][29] StarCraft II is being developed, under the codename Medusa,[30] for concurrent release on Windows XP, Windows Vista and Mac OS X. Blizzard has not yet announced a release date.[12] Development on the game began in 2003, shortly after Warcraft III: The Frozen Throne was released.[31]
StarCraft II will support the DirectX 9 (Pixel shader 2.0) software and will be fully compatible with DirectX 10 as well, although the development team has not yet decided whether to add exclusive DirectX 10 graphic effects.[1] The Mac client will use OpenGL. The game will also feature the Havok physics engine,[1][32] which allows for more realistic environmental elements such as "debris rolling down a ramp".[28] Additionally, there are plans to implement VoIP into the game.[33]
Since the announcement, fans have also been able to participate in the development of StarCraft II through feedback and questions on fansites and forums. Periodically, Blizzard Entertainment provides Q&A batches, web pages about the units, buildings, and lore, podcasts (titled "BlizzCast"), and posts from Blizzard employees on forums.[34]
This being just an image leaked to a forum, I decided to pull a quote from Wikipedia, if anything, just to make the game sound really, really boring, and not at all addictive. In any case, hang on to a little bit of gift certificate come December just sos you can guarantee at least a third of a game and repeat humiliation at the hands of dedicated school children."
Read full story here (http://pricewatch.vr-zone.com/previewarticle.php?q=6286)