Quantcast
BROWSE ARTICLES BY CATEGORY
Friday January 29, 2010
General | Posted by Max at 12:08 am

A man serving life in prison for first-degree intentional homicide lost his legal battle today to play Dungeons & Dragons behind bars.

Kevin T. Singer filed a federal lawsuit against officials at Wisconsin's Waupun prison, arguing that a policy banning all Dungeons & Dragons material violated his free speech and due process rights.

Prison officials instigated the Dungeons & Dragons ban among concerns that playing the game promoted gang-related activity and was a threat to security. Singer challenged the ban but the 7th U.S. Circuit Court of Appeals on Monday upheld it as a reasonable policy.

This is an outrage! No person can commit a crime so great than they should be banned from the use of funny-shaped dice! (Except maybe using weighted funny-shaped dice.)

Can't we take sympathy on a man who mauled to death his sister's beloved with a sledge? Is there no greater basic human right than to dork out in a basement surrounded by other dudes and concrete for endless, under-sexed hours?

Man, I just realized I spent every weekend in high school imprisoned.

do not do an image search for "fantasy prison"
Comments [0]
[Read Full Story at Inside Bay Area]
Thursday January 28, 2010
Internet | Posted by Max at 11:58 pm

Mules, long noted for stubbornness, would seem to have nothing on either the music labels or Jammie Thomas-Rasset. Both sides have dug in deep and are prepared, almost unbelievably, to have a third trial on the question of whether Thomas-Rasset was a dirty P2P pirate... and of what she should pay if she was.

Thomas-Rasset was the first US defendant of the RIAA lawsuit campaign to take her case all the way to trial. That first trial in 2007 found her liable for copyright infringement and fined her $222,000. She was then granted a retrial by the judge on the grounds that he had been misled on one particular jury instruction that described simply "making available" a copyrighted file as copyright infringement. Citing Eight Circuit precedent, the judge decided that this wasn't good enough and that only actual proof of a file transfer could be counted.

At the second trial, in 2009, Thomas-Rasset was again found liable, but the jury this time fined her $1.92 million. Last week, federal judge Michael Davis decided that this was "monstrous" in its disproportionality and slashed the damages to $54,000. The recording industry could either accept his decision or request a third trial.

Look, I wish you the best. You're fighting the good fight. You've done more to tank the RIAA than any single person and law firm could ever hope to. If you change your mind, throw in the towel, eat the fine and file for bankruptcy, no one will hold it against you.

The RIAA's victories are all hollow and this one's walls would be tissue-thin, and you wouldn't lose honor by saying enough's enough; you can let the next guy fight, because there will be a next guy. There will always be next guys until copyright laws change.

But in any case, best of luck. I'm dead serious and this isn't RIAA-apologism. If you want a break, you've earned it.
Comments [0]
[Read Full Story at Ars Technica]
Wednesday January 27, 2010
General | Posted by Max at 11:48 pm

At the end of last year, we saw a lot of lists of best games of the decade. But we didn’t read about the turkeys. The games that really flopped. The games industry’s equivalent of Waterworld. Or Ishtar. Or Heaven’s Gate.

I’m not just talking about games that were bad. There are lots of those. I’m talking about games that took down companies. Some of them were never released. Some of them came out and no-one cared. Some of them even made decent sales — just nowhere near enough to cover the costs.

And all of them were costly for someone. Several of them destroyed companies. Some destroyed careers. Others were, in my view, brave and sensible gambles that didn’t pay off.

As much as I'm gonna feel a little bad for some of these companies, I can't really bring myself to loathe the failure brought to term. It's like, Nukem got bailed out again and again, and it still ate shit after that first six or seven decades of bull.

Bailouts aren't the only things Wall Street's pulled from gaming. Bitching about keyboard layouts and their inability to not get owned (fucking lag!) is old hat:

As the practice of high-frequency trading continues to become more widespread, concerns are growing that erroneous trades carried out by "algos gone wild"–a sort of digitally amplified version of the "fat finger" phenomenon–could cause a market crash at Internet speed, a meltdown that no one could stop. Two recent market glitches could provide a preview of what's to come.

Comments [0]
[Read Full Story at Develop Online]
General | Posted by Max at 11:31 pm

On Monday night, I tried my best to look like a respectable member of society and popped along the Houses of Parliament to attend Labour MP Tom Watson’s discussion about the place and perception of videogames in UK society. A gathering of politicians, educators, games industry folk and random interested onlookers (hullo!), it was a fascinating few hours. Given the knee-jerk hullabaloo we’re so used to from mainstream media coverage of games, it was surprising to the point of surreality to be amidst politicians, hearing discussion of the form on the sort of level we have, say, here. Obviously, games have some distance to go to obtain to achieve full societal acceptance — even though that has clearly little-to-no effect on the ever-escalating success of the bigger titles — but that this kind of discussion is at least happening is a cheering sign.

Lead brains in the discussion were Watson himself (though he was clearly pro-games, he was more an MC than active participant); journalist, author and World of Warcraft gonk Tom Chatfield, one half of the legendary Oliver twins (creators of Dizzy, now running Blitz Games), Philip, and Guardian columnist Sam Leith. While the Tory’s Shadow Minister for Culture ED Vaizey showed up late in proceedings, sadly the debate lacked anyone who seemed especially concerned that there might be negative moral and social implications to gaming. Don’t get me wrong — I’m enormously glad to hear politicians being rational and positive about the industry, but given the opportunity of the event, it’s a little disappointing that it seemed to be a matter of preaching to the converted.

I think it's safe to say that no amount of discourse will make politicians start respecting gaming, just time. Maybe lobbying will, but there's nothing in it for the gaming companies and bashing video games will always be free.

Once we get an entire electorate that remembers their Segas and GameBoys fondly is when this issue will finally be put to bed. In the meantime, public funding for learning games? Can you imagine how terrible that would be?

"Sorry, Jamie, you're going to have to go to a special school now, you got pwned too hard. You'll make new friends and all of you can turn off the handicaps!"

and the mouse only has one button, yay
Comments [0]
[Read Full Story at Rock Paper Shotgun]
Electronics | Posted by Max at 11:23 pm

Sure, the iPad's got a much larger screen, and a faster processor, and even 3G, but it's just a bigger iPod Touch.

The killer application for the iPhone, was in fact, its ability to fit right into your pocket. Can you see yourself grabbing an iPad while you dash out your front door? Not me. It's big. And I already have my notebook, which also happens to be a MacBook Pro. Sure, call me an Apple fanboy, I don't care. My main desktop is in fact, a custom built PC. But even someone like me who has an Apple product, I can't vouch for the iPad.

The most critical point about the iPad, is the fact that it can't multi-task. Like the iPod Touch and the iPhone, it can only run one application at any given time. Despite having a powerful CPU on the inside, the iPad is crippled because of its operating system, the same operating system behind the iPhone. Fundamentally, if you already have a notebook and an iPhone, the iPad will have a difficult time finding a place in your daily routine.

Here's the deal: from now on, if you need another euphemism for menstruation, you can say "She's switching to Apple."

I can't see this being the success that the iPod was. It's too big, it's got a crap battery, and it doesn't do anything special. If Apple made an actual e-book reader, that would have been interesting. If Apple made a thinking screen, that'd be cool. But they made a really big-ass iPhone, and stripped it of its phone-ness.

You're supposed to make them smaller and faster, for Christ's sake. Bigger and more periody is pretty much the opposite of cool.
Comments [0]
[Read Full Story at Tom's Hardware]
Tuesday January 26, 2010
Internet | Posted by Max at 11:56 pm

Ubisoft have taken their senses and posted them into outer space. Responding to the public outcry for more draconian, inconveniencing copyright management, they have announced their new PC-only DRM system. One that requires you be permanently online in order to be able to play.

The attempt to sell this new system begins with what it doesn’t do. There’s no CD check, and there’s no installation limits. A good start. And then, GameSpy reports enthusiastically, it will support cloud saving. Well, I love cloud saving — it’s something Valve promised ages ago (although with sadly little movement since). When I choose to use it. Which with this DRM, the current reports suggest, you cannot.

The price we pay for not requiring the CD in the drive, and for being able to install a game we’ve legally bought on as many machines as we want, is to be permanently online when playing Ubi games. It will authenticate itself online each time you load it, and then save remotely every time you save.

As soon as everyone goes digital, the media piracy issue will be put to bed. You hear that, Ubisoft? Because what you're proposing still quietly promotes piracy.

Look, my Internet was out most of last week, and did that stop me from playing games via Steam? Actually, yeah, it fucked with Games For Windows Live games, because that is the shittiest distribution platform I have ever dealt with--not that Ubisoft sees it as anything less than a metric to beat. No, Steam (non-GFWL-games) still let me get my game on. Steam loves me, but it's cool, it's got a thing for you, too, and we're all OK with that.

I have to agree, this must be a ploy to pull the trigger on a mildly less offensive digital platform. 'Cause that way, it's a compromise.
Comments [0]
[Read Full Story at Rock Paper Shotgun]
Monday January 25, 2010
General | Posted by Max at 10:54 pm

“I would strongly recommend that no donation drives be conducted unless there’s an existing organization on the ground, in Haiti, that has asked for the help,” Rothe-Smith said. “It does pile up very quickly.”

Donations of old clothes, canned goods, water and outdated prescriptions are accumulating, said Brooks. While such items sound useful, they’re actually expensive to sort, to transport and to distribute, she said. Cast-off drugs can be dangerous.

Oftentimes, the household items donated are simply not useful to the disaster victims they’re intended to help.

“I guarantee you someone is going to send a winter coat or high-heeled shoes,” Brooks said.

Yeah, peoples, money is always the right size. Also, keep in mind that your money probably isn't going to make it to Haiti, but I'm sure some of it will actually be used for good purposes, I'm not trying to rain on the good intentions parade.

You can always find a cool priest and tithe micropayment-style, they're a friendly lot, especially standing next to this Prince of the Apostles...

"The spread of multimedia communications and its rich 'menu of options' might make us think it sufficient simply to be present on the Web," but priests are "challenged to proclaim the Gospel by employing the latest generation of audiovisual resources," he said.

The message, prepared for the World Day of Communications, suggests such possibilities as images, videos, animated features, blogs, and Web sites.

just buy them all ipods already
Comments [1]
[Read Full Story at MSNBC]
Internet | Posted by Max at 10:27 pm

The rental feature, which goes live this Friday, will apply to the five Sundance films until the end of January. YouTube says that other films and programs will be made available for rental in the near future, but has not yet named which partners will be involved outside of mentioning that the health and education industries will be included.

Going forward, YouTube is inviting what it calls a "small group" of partners that will be able to apply the new rental model to videos they have hosted on the service. And similar to what YouTube did with paid video downloads around this same time last year, owners of these videos will be able to set their own pricing, as well as duration of how long that rental can be accessed.

In order to rent videos, users must have a Google Checkout account. The company has not said whether it will allow other payment platforms, such as PayPal, to be used as as a payment option.

I'm not sure if a free service can ever succeed rebranding itself as a paid one, even tiered. Has anyone ever gotten a website to work like that? Napster's IP bit it hard, Salon.com had all kinds of wailing and tears, and even Hulu--which was never free--seems to be taking its sweet time making the transition.

Well, 'cept for porn. I'm not sure even Google's going to try something if the only way to make it work is to make it more like porn.

Could be worth a try, Google. At least give China something to really hack you for.
Comments [0]
[Read Full Story at cnet]
Internet | Posted by Max at 10:16 pm

'Elder Scrolls' MMO Ready To Be Unveiled Soon?
The new title should be "very close to reveal by now,” according to an unnamed source speaking to VG247. Bethesda's official response was no comment, but the anonymous mole confirmed that the new game will be set in the "Elder Scrolls" universe.

Elder Scrolls MMORPG due in 2011?
As reported by Duck and Cover, testimony from a preliminary injunction hearing held on December 29 between Bethesda and Fallout yielded information relating to Zenimax Online's project. Duck and Cover reports that the studio has "tens and tens of millions of dollars" as well as "close to a hundred people" wrapped up in crafting a "World of Warcraft"-style MMORPG. Bethesda reportedly has been trying to keep the project under wraps in an effort to stave off competition.

First an even longer time ago, in a galaxy far, far away, now Tamriel. Is every great single-player-centric, plot-driven RPG of the last decade going to be disemboweled and its corpse made to dance lewdly for the almighty massively-multibuck?

Because this is just sad news. Bethesda's choking the Elder Scrolls harder than Nancy Kerrigan's dad.
Comments [0]
 
Monday January 18, 2010
Science | Posted by Max at 11:47 pm

James Cameron's completely immersive spectacle "Avatar" may have been a little too real for some fans who say they have experienced depression and suicidal thoughts after seeing the film because they long to enjoy the beauty of the alien world Pandora.

On the fan forum site "Avatar Forums," a topic thread entitled "Ways to cope with the depression of the dream of Pandora being intangible," has received more than 1,000 posts from people experiencing depression and fans trying to help them cope. The topic became so popular last month that forum administrator Philippe Baghdassarian had to create a second thread so people could continue to post their confused feelings about the movie.

"I wasn't depressed myself. In fact the movie made me happy ," Baghdassarian said. "But I can understand why it made people depressed. The movie was so beautiful and it showed something we don't have here on Earth. I think people saw we could be living in a completely different world and that caused them to be depressed."

No. If you're depressed because of Avatar, you're just a boring person. Buy some blue shades and go live in the woods or something. I'm going to file this under "video game addiction" which is just as believable as sun allergies. I'm not saying it isn't possible, I'm saying if you think you have it, I am not going to believe you.

If utter and complete escapism is what makes you happy, then go see a doc, don't blame the entertainment; you were depressed before, you just didn't know it. This has been a common sense PSA. Now back to your regularly scheduled programming:

Jan. 19, 1983: Apple Gets Graphic With Lisa
1983: Apple releases the Lisa, the first commercial computer with a graphical user interface (GUI) – the advance that would finally make computers usable by people with no special training. It doesn’t sell well, but it does get Apple on the right development track, sparks the first of many brawls with perpetual rival Microsoft, and sets in motion the animus between Steve Jobs and John Scully that would frame the company’s history for a decade.


check it: it's an apple and a pc
Comments [2]
[Read Full Story at CNN]
General | Posted by Max at 11:29 pm

There have been rumors for years that Microsoft planned to buy Japanese game maker SEGA. But did you know SEGA hoped to make the original Xbox compatible with Dreamcast games?

The SEGA Dreamcast was launched in late 1998 to great fanfare. The console – featuring dial-up online – was years ahead of its time. Then the Sony's PlayStation 2 launched, and the SEGA console never recovered.

SEGA Chairman Isao Okawa was not willing to go down without a fight. "Before Mr. Okawa passed away," tweets former Microsoft exec Sam Furukawa, "he visited Gates several times, to see if it would be possible to add Dreamcast compatibility into the Xbox." According to Furukawa, Okawa was offering the SEGA assets to Xbox, it seems, which would create a path for Dreamcast customers to migrate to the Xbox.

D'aw, I could have played mad... what the Hell did I play on the Dreamcast? ChuChu Rocket? Bangai-O? Those games made no sense! And why play Crazy Taxi when you could just play Grand Theft Auto?

Nah, I'm bein' harsh, I would love to have a Dreamcast today. Get my Phantasy Star on, and well, the aforementioned. Because it didn't matter what the crap was going on, you needed more. It was all Rez, only instead of that mellow, hazy fun, Bangai-O, I think, is the world's first and only meth simulator.

man, they made a lot of shitty games for the dreamcast. no wonder, eh?
Comments [0]
[Read Full Story at Kotaku]
Friday January 15, 2010
General | Posted by Max at 11:57 pm

In October 2007, the release of Halo 3 gave Hollywood honchos a reason to be concerned. The third installment of the popular X-Box computer game series had already generated over one million pre-order sales and there were worries that the cinema-going demographic would stay at home playing the new game instead of spending an additional USD$24.50 for popcorn, soda and seeing either Ben Stiller's Heartbreak Kid or William Sean Scott's Mr. Woodcock.

They were right to be worried. Both films seriously underperformed while Halo 3 raked in USD$155 million on its first day sales. In comparison, the first Spider-man film had an opening weekend of USD$151 million.

Ever since, film studios have been wary about releasing films during the same weekend as anticipated video game releases, and nothing could have been more highly anticipated than Modern Warfare 2.

I don't feel like anyone should be surprised by this anymore. You don't see people forwarding movie trailers all over their facepages, they're bribing each other with Mafiosos and that stuff.

All of those are games, too. People like movies, it's just that, well, movie theaters suck. Not unlike this porn-hacked Russian billboard:

Late-night traffic on one of the Russian capital's busiest roads slowed Thursday as a couple's explicit escapades appeared on the 9-by-6-meter display.

Some people took pictures of the sight with their mobile phones and posted them on the Internet.

in soviet russia, those hackers were immediately hired after a bidding war between the state and the organizatsiya
Comments [0]
[Read Full Story at Business Magazine]
Hardware | Posted by Max at 11:42 pm


It’s been a hot season for PC gamers, with the recent releases of games like DiRT 2, Modern Warfare 2, and Dragon Age: Origins. To get the most out of these games — to play at the best frame rates, at higher resolutions, and with the most eye candy turned on — a graphics upgrade might be in order, and, for some of your readers, that prospect may be a bit daunting.

Not to fear. For those who might find upgrading tricky, AMD’s here to prove otherwise. In fact, AMD thinks it’s so easy to install a graphics card that even a monkey can do it, and they brought in their primate pal Louie to show everyone.


So in the wake of a handful of product launches, CES, and the inevitable black fucking death that's running through everyone's veins, I'm pretty sure the reason not much news is happening is simple common sense.

Which is why the above monkey makes the news.

Aren't capuchins really dangerous? Oh, no, they're helper monkeys. I must have them confused with dinosaur-sized man-eating sharks.
Comments [0]
 
Tuesday January 12, 2010
Software | Posted by Max at 11:57 pm

Bayonetta's hardly a realistic woman. Her legs are probably twice the length of her body, she's disproportionately slender and yet possesses a butt that her character modeler confesses to having spent a lot of time getting "perfect."

Nor is she demure; Bayonetta fights enemies with the same magical hair she wears as clothing, which means vigorous combat leaves her naked. She blows kisses to break through magical barriers. She's constantly nursing a small lollipop, suggestively, for little apparent reason. Oh, here we go, video games are exploiting female sexuality again, right? Not so fast.

Game director Hideki Kamiya is known for distinctly stylizing his action games. The Devil May Cry franchise has always been about flair that often goes comically over-the-top, and characters that make players feel powerful just by virtue of how cool the heroes look.

Alright, can I be all, this chick (the writer chick, not the gunboots chick) is wrong without putting forth the idea that Bayonetta is exploitative?

Because it's not empowering, it's just sexy. It's not demeaning, it's just sexy. And sexy and sex are separate, otherwise, ever since I went to that drag show, I'd be gay. 'Cause those dudes were sexy. And sexy is relative. Those Sarah Palin spectacles aren't doing it for me.

But if you want a real, empowering female character in a game? Give her fucking dialog. Make her a person. She can have gunboots and legs up to here and not represent if she's got the personality of an empty pizza box. This rule: apply it to all characters, for that matter.

i'm so glad someone else chopped that for me. i'm terrible at choppery
Comments [1]
[Read Full Story at GamePro]
General | Posted by Max at 11:55 pm

Simon Glik, a lawyer, was walking down Tremont Street in Boston when he saw three police officers struggling to extract a plastic bag from a teenager’s mouth. Thinking their force seemed excessive for a drug arrest, Glik pulled out his cellphone and began recording.

Within minutes, Glik said, he was in handcuffs.

“One of the officers asked me whether my phone had audio recording capabilities,’’ Glik, 33, said recently of the incident, which took place in October 2007. Glik acknowledged that it did, and then, he said, “my phone was seized, and I was arrested.’’

The charge? Illegal electronic surveillance.

I say find all the press and all the advocates and baton the whole lot, because once you get them out of the way there's just the priests and the feds, and at least the priests go down easy.

Between this and the Mooninites, oh, and the traffic counter that was absolutely a bomb (because it had "Department of Transportation" painted on it, and terrorists stopped spraying "bomb" on their bombs in the sixties) I'm starting to think they just like the limelight.
Comments [0]
[Read Full Story at The Boston Globe]
Science | Posted by Max at 11:43 pm

'I hate the net' - porn star Ron Jeremy
"The internet has allowed a lot of crooks, thieves and squatters to become millionaires. Normally, they wouldn't get a job washing dishes. I have a lot of problems with the internet and with identity theft. It has happened to me twice with my bank account, so I am not a big fan."

Adult Star Ron Jeremy Talks Porn at CES
Jeremy insisted that the industry only caters to the over-18 crowd. "We don't want kids to watch porn," he told the crowd. Though if they do, he added, there are far worse influences out there – like video games. "[Studies have] found that violent video games are much bigger a negative influence on kids."

Ron Jeremy has an enormous member. I mean, it's practically mythical; even Zeus as a bull would be impressed by Ron Jeremy's member.

That said, he just knocked video games and the Internet. He is one of Those People. He's right there with Jack Thompson, Andrew Lanza, Eliot Spitzer, and pretty much the entire Utah senate.

Bet those guys didn't realize they're in the same boat. 'Cept Utah. Utah LOVES its porn.
Comments [0]
 
Friday January 8, 2010
General | Posted by Max at 6:09 pm
MechWarrior mod for Crysis meets your giant robot needs
If you want to play the latest mech game, you're going to need a copy of Crysis. Your latest option to stomp around in a giant robot is a Crysis mod called MechWarrior: Living Legends. Stomping around in giant robots is a dying art, often relegated to parts of larger games, such as Riddick, Avatar, and F.E.A.R. Here it's the centerpiece for a mix of gameplay styles.

Nintendo decides Zelda fan film isn't such a good idea after all
Over the last few years, a couple of enterprising fellows named Joel Musch and Daniel Bass, together with a not insignificant number of cast and crew, have been making a fan-film based on Legend of Zelda: Ocarina of Time. But rather than call it that, they've called it Hero of Time. You know, the avoid any legal complication. You can follow the updates here, where you'll note the movie was finished last June. It was screened at a few public events. It was posted on Dailymotion.com on December 14th for its world-wide release.

Look, Nintendo, Microsoft's cooler than you now. I mean, we all kinda saw this coming when you decided to keep your job at the day-care center, and then when you started that program with the retirement home, we knew you'd completely lost interest in the same kinds of things. All of us are interested in keeping our minds sharp, but when all you do is talk about Brain Age and your Pokemans, please understand that we're going to hang out with other companies.

Microsoft's really come around these past few years, you'd know that if you weren't complete dicks to the third-party publishers. OK, you're right, dick's too strong, but you can at least understand why we've been saying this, right? It's like, you surprised everyone with the Wii, but forcing all your friends to do everything without buttons... You shouldn't keep bossing us around.

Besides, Microsoft's been dating that Natal chick, and she's always got her friends over, and let's face it, your friends might know a lot about Sudoku, but hot legs they ain't got.

I'm not saying we'll never hang out again. It's just, we're not kids anymore.

Things have changed.
Comments [0]
 
Software | Posted by Max at 5:47 pm

Just when you thought Microsoft wasn't freakishly interested in nabbing timed exclusivity for high-profile game add-ons -- wait, why would you ever think such a thought? -- we find out at CES that the company has made sure Xbox LIVE will receive the initial Modern Warfare 2 DLC packs first.

We'll have to wait until we get closer to the DLC's spring release to find out more details, but for now, we can look back at what's been said by Infinity Ward on the add-on front. Have you guys been clamoring for some additional Spec Ops missions? I hope so, because that'd be something I can get behind.

It seems like a lot of fans also want multiplayer maps (duh), although interestingly enough it sounds like many would opt to pay for their favorite Call of Duty 4 maps in order to relive the fun in Modern Warfare 2. There are two add-ons announced so far, so these guesses might not be too far off base.

Not that I was phased by the cliffhanger ending of Modern Warfare 2, I am somewhat surprised that there is going to be DLC. Or is DLC just the new word for map pack? The reason being, they didn't announce anything.

The whole point of DLC is that it prevents people from chucking a game into the used bin at GameStop and picking up something else out of it. Without the heads up, there's a lot less incentive to hang on to a game for more than four hours. Eight, if you play through it twice. Multiplayer notwithstanding.

Which, and I'm sure I'm late to the game here, but manual port forwarding with PC multiplayer? I feel like there's a 360 controller-sized hole where my ass used to be.

i'm not going to photoshop goatse hands around an xbox controller, you can do that in your own head
Comments [0]
[Read Full Story at Destructoid]
Internet | Posted by Max at 4:45 pm

EVE Online player Curzon Dax scammed investors out of 374.4 billion ISK, the sci-fi-themed, subscription-based MMORPG's currency, with an in-game IPO that promised to reward backers with high returns and expensive ships before the player left the game.

CCP Games's EVE Online is no stranger to controversy, as its player-driven economy and corporation/alliance structure have been the source of several high-profile but fascinating virtual heists and wars. In fact, it's this open, lawless setting that's helped attract so many devoted users to the MMORPG.

While Dax's ISK haul is likely less than the hundreds of billions stolen by the player-run EVE Intergalactic Bank in 2007, it's more than four times what Dynasty Banking (80 billion ISK), another player-run in-game bank, embezzled in January of this year. Comparing the amount to current ISK rates at third-party real money trading services, 374.4 billion ISK would fetch around $14,601 in real-world money.

Would a population already involved in several wars really be so greedy and shortsighted to trust their hard-earned money to an organization that makes itself appear wealthy, but is actually running a shoe-strung ponzi scheme?

Unbelievably, such people exist, and the economy-modeling MMO EvE Online bears this out.

I guess the real question is, will Zhu Xian bail out the beleaguered EvE economy?
Comments [0]
[Read Full Story at Worlds in Motion]
Wednesday December 30, 2009
Science | Posted by Max at 10:44 pm

Two African drums stored at the United Campus Ministry in Durham have tested positive for anthrax, the state confirmed yesterday as it continues to investigate the nation's first known case of gastrointestinal anthrax.

The young woman with the disease, who attended a drum circle at the center, remains in critical condition, state Public Health Director Jose Montero said.

The state ordered the ministry, which serves but is not part of the University of New Hampshire, closed for further testing. As many as 30 drums are stored at the 15 Mill Road building.

Terrorism doesn't cause anthrax outbreaks, drum circles do. Which should, of course, be no surprise.

I've often wondered why anthrax is supposed to be treated with Cipro. Presuming this stuff isn't weaponized, isn't anthrax actually pretty tame? Like, shot of penicillin, chicken soup, and cable TV as a course of treatment tame.

Cipro's gotta cost more, too, so that's making someone happy. I wonder if it costs more than HP inkjet ink, which, as a matter of fact* costs more by volume than penicillin and human blood combined.

*FACT
Comments [0]
[Read Full Story at Union Leader]
Page: 1 2 3 4 5 6 7 8 9 Next