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General | Posted by Max at Jul. 10, 2008 - 8:30 pm


As one of the few Microsoft games confirmed to play a big role at E3 next week, Halo Wars is one we still have a lot of questions about. And while we expect many of those to disappear in a few days, we were able to talk with Ensemble lead designer Dave Pottinger ahead of time to get an update on what's new with the game since it showed its head at E3 last year. We asked about everything from release dates to the difficulty of pulling together an E3 demo to specifics on exactly how the gameplay works, and -- apart from him calling the Warthog "he" a few times -- he responded with pretty impressive answers. So we decided to post the entire thing. Here's almost 7,000 words of Halo Wars info.


That's how I like my exclusive content: six pages long, between a couple of dudes, and armor-plated. Oh yeah, that jazz is hot.

This is a welcome distraction from whateverthehell's going on with the Constitution. If that's not enough, here's some bonus Chrono Trigger content. It might be short and one-sided, but that's fun, too:

Fans demanded it, and Square Enix saw the potential to rake in big fat dollars with it: Chrono Trigger is returning on DS. Not with a sequel, mind you, but with a fairly straightforward port of the classic Super NES role-playing game. Pretty lousy, right? What nerve do they have, asking us to pay full price for a game that's more than 10 years old?!
[Read Full Story at 1up]
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