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General | Posted by Max at Jul. 21, 2008 - 7:47 pm


Nintendo is flying high. Rather than examine the nature of this flight, the birdmen are mesmerized by the feathers. The analysts and executives do not see the concepts of disruption and don’t even understand the Blue Ocean principles (though they think they do). The feathers they see on Nintendo’s ascent are casual games. Therefore, they surmise, if they make casual games then they will be flying high with Nintendo.

There is nothing new here. Years ago, when Grand Theft Auto 3 hit big, all the birdmen began putting out Grand Theft Auto 3 clones. Years before that, it was first person shooters. More years before that, it was bloody fighters. One can find the birdmen back in the 8-bit generation making platformers. They would look at Super Mario Brothers and go, “Oh, I get it! We just need to make a game with cute music, colorful world, and upgrades like the magic mushroom!” Slapping wings on their arms, these games flopped. Amazingly, despite how many times the birdmen fall down, each generation they are ready to put on feathers and jump off a cliff.


This is the most acute look at games development I've ever read. This guy needs an RSS feed or something, and maybe even some kind of real image hosting. Don't worry, you don't need the graphs and charts. The point gets made and well. He even comes back at the growing fear that "hardcore" games are going to take a hit--they will, but the vacuum won't go unfilled long--and doles out solid commentary next to reasonable prediction.

And he says "retarded" a whole lot, which makes him the bee's knees in my book.
[Read Full Story at Malstrom's Articles]
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