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General | Posted by Max at Aug. 21, 2008 - 5:23 pm


The premise of the game is that you have to battle for survival among millions of asteroids in space, following a dramatic Moon mining disaster near the Earth, which has spewed billions of tons of rocks into the arena. The battlefield will include remains of the International Space Station, as well as the asteroids. Futuremark promises that the game will feature simple controls, as well as complete freedom of movement. The company also says that gamers will be rewarded for using tactics appropriate to the zero-gravity setting, which would be otherwise impossible.

Lead game designer Antti Summala explains that ‘In zero gravity the player is set free to play in new ways. Complete freedom of movement and unique level design create an experience that is at once familiar to anyone who loves the FPS style, and yet strikingly different to any game they’ve played before.’


Yeah, that's what happens when you spend five million dollars to produce a benchmarking suite. You look for new ways to profit off those sweet, sweet polygons.

I can't be the only one, though, who's seen "New Calico" and thought, If someone made a game like that, I'd totally buy it. I'm a little disappointed to hear that it's a first-person shooter, to be honest. I miss--not kidding here, Mark Hamill and everything--Wing Commander. FreeSpace 2 was boss. BattleZone rocked my pants. Et cetera.

Anyway, they're making a game. Nice trailer:

[Read Full Story at Custom PC]
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