You know that bit in Antitrust when Milo Hoffman discovers that NURV (Never Underestimate Radical Vision, natch) is stealing source code from its employees and having them contract killed? SEGA's Julian Mehlfeld recently had the exact same experience except 1. SEGA isn't an acronym, 2. There's no way Mehlfeld could match Ryan Philippe's smoldering charisma and 3. What he discovered was actually a room in the company filled, not only with every SEGA game, but every game that had ever appeared on a SEGA console ... and murder contracts. No, no, we kid.
You know, I'd really like to get my hands on a few old SegaCD titles. Sewer Shark? Lets murder us some Ratigators with our Hole Hawg! 3! 6! 12! ... Anyone have any idea what I am
talking about?
I pulled out my Sega collection after reading about this and realized two things: 1. Sega background music tracks are so much better than 90 percent of game music today; 2. I was a whole lot easier to please / entertain back in the day. Retro gaming causes me to lose entirely too much time during the day.